* locations
{| class="wikitable"!Authentication !!Resources !!!Locations|-| ? ? ? ? ? ? ? ? ? ? || REQUEST = || 1 2 3 4 5 6 7 8 9 0 || REINFORCEMENT = || || TIME = | || AMMO = | || BATTERIES = | || MEDIC = | || FOOD = | || WATER = ||- questions |- passwords +-------------------------+ SITREP = | sitrep | LOCATION= | |+---------------------+ MOVING = | answers | HALTED = | | IN RALLY PT = | YES = | AT OBJECTIVE = | NO = | ENEMY SPOTTED = |+---------------------+ COMPROMISED = | prepositions | CASUALTIES = | | MISS'N COMPLETED= | AT/TO = | | UNTIL = | |+---------------------+ | orders | | | | MOVE = | | HALT = | | ATTACK = | | WITHDRAW = | | CONTINUE = | | RENDEZVOUS= | |}[[File:codecards.png]]
The authentication code would be a 10-letter word you could use to check to see who you are getting orders from (for example). You would choose a letter or number and the person in question would respond with the correct corresponding letter or number. Teams could choose how far down the word and the direction the day's authentication would be: two digits left, for example.