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148 bytes added ,  09:35, 3 March 2013
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Back to [[Scenario and Game Reference]]
# [[ Squad Respawning ]]- Battlefield Reinforcements rather than new "lives"
# [[ Signals Operations ]] - Codes
# [[ Wounded ]]- additional facets to game play once hit
# [[ Casualties ]] - in victory conditions
# [[ Ammo Limits ]]
# [[ Area Effect Hits ]] - Air Strike, Artillery Barrage, etc
# [[ Side Objectives ]]- stealing intelligence materials from squad leaders
# [[ Hacking Control Systems ]] or Locks
# [[ In-Game Bridge "Building" ]]
# [[ Supply Drops ]] or MULES transports

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