== Background ==
Original Concept: Optix, 2006.05.31 - 1236 Local
=== Scenario Backstory ===
=== Team Split ===
# BUNNIES: 1 - 4 Players
# HUNTERS: everyone else
=== Team 1 - Bunnies ======= Order of Battle ====
# Composition - Small unit of 1 to 4 Players
# Assets - None
# Special Roles - None
==== Operation Orders ========= Mission Description =====
* cause as much damage to the hunters as possible
* retreat to designated secondary field if necessary
===== Victory Conditions =====
* eliminate all hunters
* stay alive for 1 hour
===== Communications Protocols =====
Team selected
===== Respawn and Medics =====
None
===== Deployment =====
* Take head start to hide anywhere on the field (at least 5 minutes)
=== Team 2 - Hunters ======= Order of Battle ====
# Composition - large unit of remaining players
# Assets - None
# Special Roles - None
==== Operation Orders ========= Mission Description =====
* locate Bunnies
* eliminate Bunnies
* both pack and individual tactics allowed
===== Victory Conditions =====
* eliminate all Bunnies within 1 hour
===== Communications Protocols =====
Team selected
===== Respawn and Medics =====
None
===== Deployment =====
* At specified point on edge of field
=== Special Rules and Game Mechanics ======= Props ====
None
==== Health and Medic ====
None
==== Ammunition and Supply ====
None
=== Administration ======= Game Admins ====
# As normally required
# Tasks
## Choose Secondary (Bunny Retreat) Field
==== Site Setup ====
# Objectives and Flags - None
# Other Resources - None
=== Variants ======= New Player Bunnies ====
Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players.