Bunny Hunt

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Original Concept: Optix, 2006.05.31 - 1236 Local

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Scenario Backstory

Ideas?

Team Split

  1. BUNNIES: 1 - 4 Players
  2. HUNTERS: everyone else

Team 1 - Bunnies

Order of Battle

  1. Composition - Small unit of 1 to 4 Players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • cause as much damage to the hunters as possible
  • retreat to designated secondary field if necessary

Victory Conditions

  • eliminate all hunters
  • stay alive for 1 hour

Communications Protocols

Team selected

Respawn and Medics

None

Deployment

Take head start to hide anywhere on the field (at least 5 minutes)

Team 2 - Hunters

Order of Battle

  1. Composition - large unit of remaining players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • locate Bunnies
  • eliminate Bunnies
  • both pack and individual tactics allowed

Victory Conditions

  • eliminate all Bunnies within 1 hour

Communications Protocols

Team selected

Respawn and Medics

None

Deployment

At specified point on edge of field, must allow Bunnies to hide without observing them.

Special Rules and Game Mechanics

Props

None

Health and Medic

None

Ammunition and Supply

None

Administration

Game Admins

  1. As normally required
  2. Tasks
    1. Choose Primary Field
    2. Choose Secondary (Bunny Retreat) Field

Site Setup

  1. Objectives and Flags - None
  2. Other Resources - None

Variants

New Player Bunnies

Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players.