Difference between revisions of "Bunny Hunt"
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| Line 4: | Line 4: | ||
=== Setup === | === Setup === | ||
| − | ==== Team Split === | + | ==== Team Split ==== |
# BUNNIES: 1 - 4 Players | # BUNNIES: 1 - 4 Players | ||
# HUNTERS: everyone else | # HUNTERS: everyone else | ||
==== Team 1 - Bunnies ==== | ==== Team 1 - Bunnies ==== | ||
===== Order of Battle ===== | ===== Order of Battle ===== | ||
| − | ====== | + | # Composition - Small unit of 1 to 4 Players |
| − | + | # Assets - None | |
| − | ====== | + | # Special Roles - None |
| + | ===== Operation Orders ===== | ||
| + | ====== Mission Description ====== | ||
| + | * cause as much damage to the hunters as possible | ||
| + | * retreat to designated secondary field if necessary | ||
| + | ====== Victory Conditions ====== | ||
| + | * eliminate all hunters | ||
| + | * stay alive for 1 hour | ||
| + | ====== Communications Protocols ====== | ||
| + | Team selected | ||
| + | ====== Respawn and Medics ====== | ||
| + | None | ||
| + | ====== Deployment ====== | ||
| + | * Take head start to hide anywhere on the field (at least 5 minutes) | ||
| + | |||
| + | ==== Team 2 - Hunters ==== | ||
| + | ===== Order of Battle ===== | ||
| + | # Composition - large unit of remaining players | ||
| + | # Assets - None | ||
| + | # Special Roles - None | ||
| + | ===== Operation Orders ===== | ||
| + | ====== Mission Description ====== | ||
| + | * locate Bunnies | ||
| + | * eliminate Bunnies | ||
| + | * both pack and individual tactics allowed | ||
| + | ====== Victory Conditions ====== | ||
| + | * eliminate all Bunnies within 1 hour | ||
| + | ====== Communications Protocols ====== | ||
| + | Team selected | ||
| + | ====== Respawn and Medics ====== | ||
| + | None | ||
| + | ====== Deployment ====== | ||
| + | * At specified point on edge of field | ||
| + | |||
| + | ==== Special Rules and Game Mechanics ==== | ||
| + | ===== Props ===== | ||
None | None | ||
| − | ===== | + | ===== Health and Medic ===== |
None | None | ||
| − | ===== | + | ===== Ammunition and Supply ===== |
| + | None | ||
| + | ==== Administration ==== | ||
| + | ===== Game Admins ===== | ||
| + | # As normally required | ||
| + | # Tasks | ||
| + | ## Choose Primary Field | ||
| + | ## Choose Secondary (Bunny Retreat) Field | ||
| + | |||
| + | ===== Site Setup ===== | ||
| + | # Objectives and Flags - None | ||
| + | # Other Resources - None | ||
| − | == | + | ==== Variants ==== |
| + | ===== New Player Bunnies ===== | ||
| + | Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players. | ||
Revision as of 01:22, 17 February 2013
Contents
Background
Original Concept: Optix, 2006.05.31 - 1236 Local
Scenario Backstory
Setup
Team Split
- BUNNIES: 1 - 4 Players
- HUNTERS: everyone else
Team 1 - Bunnies
Order of Battle
- Composition - Small unit of 1 to 4 Players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- cause as much damage to the hunters as possible
- retreat to designated secondary field if necessary
Victory Conditions
- eliminate all hunters
- stay alive for 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
- Take head start to hide anywhere on the field (at least 5 minutes)
Team 2 - Hunters
Order of Battle
- Composition - large unit of remaining players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- locate Bunnies
- eliminate Bunnies
- both pack and individual tactics allowed
Victory Conditions
- eliminate all Bunnies within 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
- At specified point on edge of field
Special Rules and Game Mechanics
Props
None
Health and Medic
None
Ammunition and Supply
None
Administration
Game Admins
- As normally required
- Tasks
- Choose Primary Field
- Choose Secondary (Bunny Retreat) Field
Site Setup
- Objectives and Flags - None
- Other Resources - None
Variants
New Player Bunnies
Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players.