Difference between revisions of "Bunny Hunt"
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Original Concept: Optix, 2006.05.31 - 1236 Local | Original Concept: Optix, 2006.05.31 - 1236 Local | ||
| − | + | == Scenario Backstory == | |
| − | + | == Team Split == | |
# BUNNIES: 1 - 4 Players | # BUNNIES: 1 - 4 Players | ||
# HUNTERS: everyone else | # HUNTERS: everyone else | ||
| − | + | == Team 1 - Bunnies == | |
| − | + | === Order of Battle === | |
# Composition - Small unit of 1 to 4 Players | # Composition - Small unit of 1 to 4 Players | ||
# Assets - None | # Assets - None | ||
# Special Roles - None | # Special Roles - None | ||
| − | + | === Operation Orders === | |
| − | + | ==== Mission Description ==== | |
* cause as much damage to the hunters as possible | * cause as much damage to the hunters as possible | ||
* retreat to designated secondary field if necessary | * retreat to designated secondary field if necessary | ||
| − | + | ==== Victory Conditions ==== | |
* eliminate all hunters | * eliminate all hunters | ||
* stay alive for 1 hour | * stay alive for 1 hour | ||
| − | + | ==== Communications Protocols ==== | |
Team selected | Team selected | ||
| − | + | ==== Respawn and Medics ==== | |
None | None | ||
| − | + | ==== Deployment ==== | |
* Take head start to hide anywhere on the field (at least 5 minutes) | * Take head start to hide anywhere on the field (at least 5 minutes) | ||
| − | + | == Team 2 - Hunters == | |
| − | + | === Order of Battle === | |
# Composition - large unit of remaining players | # Composition - large unit of remaining players | ||
# Assets - None | # Assets - None | ||
# Special Roles - None | # Special Roles - None | ||
| − | + | === Operation Orders === | |
| − | + | ==== Mission Description ==== | |
* locate Bunnies | * locate Bunnies | ||
* eliminate Bunnies | * eliminate Bunnies | ||
* both pack and individual tactics allowed | * both pack and individual tactics allowed | ||
| − | + | ==== Victory Conditions ==== | |
* eliminate all Bunnies within 1 hour | * eliminate all Bunnies within 1 hour | ||
| − | + | ==== Communications Protocols ==== | |
Team selected | Team selected | ||
| − | + | ==== Respawn and Medics ==== | |
None | None | ||
| − | + | ==== Deployment ==== | |
* At specified point on edge of field | * At specified point on edge of field | ||
| − | + | == Special Rules and Game Mechanics == | |
| − | + | === Props === | |
None | None | ||
| − | + | === Health and Medic === | |
None | None | ||
| − | + | === Ammunition and Supply === | |
None | None | ||
| − | + | == Administration == | |
| − | + | === Game Admins === | |
# As normally required | # As normally required | ||
# Tasks | # Tasks | ||
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## Choose Secondary (Bunny Retreat) Field | ## Choose Secondary (Bunny Retreat) Field | ||
| − | + | === Site Setup === | |
# Objectives and Flags - None | # Objectives and Flags - None | ||
# Other Resources - None | # Other Resources - None | ||
| − | + | == Variants == | |
| − | + | === New Player Bunnies === | |
Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players. | Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players. | ||
Revision as of 01:27, 17 February 2013
Original Concept: Optix, 2006.05.31 - 1236 Local
Contents
Scenario Backstory
Team Split
- BUNNIES: 1 - 4 Players
- HUNTERS: everyone else
Team 1 - Bunnies
Order of Battle
- Composition - Small unit of 1 to 4 Players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- cause as much damage to the hunters as possible
- retreat to designated secondary field if necessary
Victory Conditions
- eliminate all hunters
- stay alive for 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
- Take head start to hide anywhere on the field (at least 5 minutes)
Team 2 - Hunters
Order of Battle
- Composition - large unit of remaining players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- locate Bunnies
- eliminate Bunnies
- both pack and individual tactics allowed
Victory Conditions
- eliminate all Bunnies within 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
- At specified point on edge of field
Special Rules and Game Mechanics
Props
None
Health and Medic
None
Ammunition and Supply
None
Administration
Game Admins
- As normally required
- Tasks
- Choose Primary Field
- Choose Secondary (Bunny Retreat) Field
Site Setup
- Objectives and Flags - None
- Other Resources - None
Variants
New Player Bunnies
Assign new players as bunnies with a veteran leader. Experienced players perform search pattern, single patrol, or multiple patrols, based on the preferences of the assembled players.