1,541 bytes added
, 04:40, 18 February 2013
Original Concept: Atreyu, 2006.05.16 - 0605 Local
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== Scenario Backstory ==
Ideas?
== Team Split ==
# FUGITIVE SPIES: 3 players
# GOVERNMENT FORCES: Everyone Else
== Team 1 - Fugitives ==
=== Order of Battle ===
# Composition - Small unit of 3 Players
# Assets - None
# Special Roles - None
=== Operation Orders ===
==== Mission Description ====
* hide on the field
* defend your position
==== Victory Conditions ====
* stay alive for 1 hour
==== Communications Protocols ====
Team selected
==== Respawn and Medics ====
None
==== Deployment ====
Take head start to hide anywhere on the field (at least 10 minutes)
== Team 2 - Government ==
=== Order of Battle ===
# Composition - large unit of remaining players
# Assets - None
# Special Roles - None
=== Operation Orders ===
==== Mission Description ====
* locate Fugitives
* eliminate fugitives
==== Victory Conditions ====
* eliminate all Fugitives and their supporters within 1 hour
==== Communications Protocols ====
Team selected
==== Respawn and Medics ====
None
==== Deployment ====
At specified point on edge of field, must allow Fugitives to hide without observing them.
== Special Rules and Game Mechanics ==
=== Props ===
None
=== Health and Medic ===
* Government Forces become supporters of the Fugitives when hit
=== Ammunition and Supply ===
None
== Administration ==
=== Game Admins ===
# As normally required
# Tasks - none
=== Site Setup ===
# Objectives and Flags - None
# Other Resources - None
== Variants ==
=== ? ===