Search and Destroy
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Original Concept: Atreyu, 2006.05.16 - 0605 Local
Back to Scenarios and Developed Games
Contents
Scenario Backstory
Ideas?
Team Split
- FUGITIVE SPIES: 3 players
- GOVERNMENT FORCES: Everyone Else
Team 1 - Fugitives
Order of Battle
- Composition - Small unit of 3 Players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- hide on the field
- defend your position
Victory Conditions
- stay alive for 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
Take head start to hide anywhere on the field (at least 10 minutes)
Team 2 - Government
Order of Battle
- Composition - large unit of remaining players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- locate Fugitives
- eliminate fugitives
Victory Conditions
- eliminate all Fugitives and their supporters within 1 hour
Communications Protocols
Team selected
Respawn and Medics
None
Deployment
At specified point on edge of field, must allow Fugitives to hide without observing them.
Special Rules and Game Mechanics
Props
None
Health and Medic
- Government Forces become supporters of the Fugitives when hit
Ammunition and Supply
None
Administration
Game Admins
- As normally required
- Tasks - none
Site Setup
- Objectives and Flags - None
- Other Resources - None