Search and Destroy

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Original Concept: Atreyu, 2006.05.16 - 0605 Local

Back to Scenarios and Developed Games

Scenario Backstory

Ideas?

Team Split

  1. FUGITIVE SPIES: 3 players
  2. GOVERNMENT FORCES: Everyone Else

Team 1 - Fugitives

Order of Battle

  1. Composition - Small unit of 3 Players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • hide on the field
  • defend your position

Victory Conditions

  • stay alive for 1 hour

Communications Protocols

Team selected

Respawn and Medics

None

Deployment

Take head start to hide anywhere on the field (at least 10 minutes)

Team 2 - Government

Order of Battle

  1. Composition - large unit of remaining players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • locate Fugitives
  • eliminate fugitives

Victory Conditions

  • eliminate all Fugitives and their supporters within 1 hour

Communications Protocols

Team selected

Respawn and Medics

None

Deployment

At specified point on edge of field, must allow Fugitives to hide without observing them.

Special Rules and Game Mechanics

Props

None

Health and Medic

  • Government Forces become supporters of the Fugitives when hit

Ammunition and Supply

None

Administration

Game Admins

  1. As normally required
  2. Tasks - none

Site Setup

  1. Objectives and Flags - None
  2. Other Resources - None

Variants

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