Difference between revisions of "Radio Protocol"
Line 80: | Line 80: | ||
=== SitReps (Situation Reports) === | === SitReps (Situation Reports) === | ||
− | MOVING AT [position] | + | * MOVING AT [position] |
− | HALTED AT [position] | + | * HALTED AT [position] |
− | IN RALLY POINT [name] | + | * IN RALLY POINT [name] |
− | AT OBJECTIVE [name] | + | * AT OBJECTIVE [name] |
− | ENEMY SPOTTED AT [position] | + | * ENEMY SPOTTED AT [position] |
− | COMPROMISED AT [position] | + | * COMPROMISED AT [position] |
− | CASUALTIES AT [position] | + | * CASUALTIES AT [position] |
− | MISSION COMPLETED | + | * MISSION COMPLETED |
=== Orders === | === Orders === |
Revision as of 07:12, 23 January 2013
Contents
Introduction
After you start using your radio, you really should start using good communication protocols. For convenience, I am going to explain some of the protocols players should know.
Radio Checks
To confirm that your radio is operating properly.
Examples
Request
ALFA ONE
Alfa Two this is Alfa One, Request radio check. Over.
ALFA ONE
Alfa Two this is Alfa One. Radio check 1 2 3 4 5. How do you read me? Over.
Respond
ALFA TWO
Alfa One this is Alfa Two, Good and Readable. Out.
A2's response tells A1 his signal strength and readability. Available options:
Strength: loud, good, weak, poor
Readability: clear, readable, distorted, intermittent
Message Format
To ensure that your team understands your messages.
- Receiver Callsign - get their attention
- Sender Callsign - tell them who you are
- Transmit Instruction (optional) - for radio operators
- Priority / Precedence (optional) - for radio operators
- Content - tell them the message
- Final Instruction - for radio operators
- Close (Over / Out) - tell them you're done
Example
BRAVO DELTA
Bravo Lima
This is Bravo Delta Read back Flash Enemy spotted southwest of Post One Wait
Over
BRAVO DELTA
Bravo Lima
This is Bravo Delta Read back Flash Enemy moving northeast
Over
BRAVO LIMA
Bravo Delta
Bravo Lima I read back "Flash" "Enemy spotted southwest of Post One, moving northeast"
Over
Wording
Examples of the message elements:
Transmit Instructions
READ BACK / RELAY TO / DO NOT ANSWER / SAY AGAIN
Priority or Precedence
FLASH / IMMEDIATE / PRIORITY / ROUTINE
Final Instructions
MORE TO FOLLOW / WAIT / CORRECTION
Questions
SITREP? (What's going on?) LOCATION? (Where are you?)
SitReps (Situation Reports)
- MOVING AT [position]
- HALTED AT [position]
- IN RALLY POINT [name]
- AT OBJECTIVE [name]
- ENEMY SPOTTED AT [position]
- COMPROMISED AT [position]
- CASUALTIES AT [position]
- MISSION COMPLETED
Orders
MOVE TO [position] HALT AT [position] ATTACK [name] WITHDRAW CONTINUE MISSION RENDEZVOUS AT [position]
Requests
REQUEST REINFORCEMENT AT [position] REQUEST MEDIC AT [position]
Search Terms
how do I talk on the radio how do I use the radio what do I say on the radio walkie-talkie communication communicate comms commo
For more information on possible use of these skills, please refer to the next article: Radio Operator - for Squads in Milsim