Engineer Retrieval

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Original Concept: Deep6, 2013.03.03 - 2127 Local

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Scenario Backstory

Flight Lima Mike 2013 carrying a classified two-part chemical weapon crashed in the wilds of a classified foreign nation leaving two Engineers and two inactive modules stranded and separated. A retrieval team code-named Team YELLOW has been dispatched to locate, secure, and retrieve the the Engineers and the modules.

Hostile locals code-named Team ORANGE are patrolling the area where witnesses claimed that they saw parachutes. Team ORANGE aims to collect the modules and sell the weapon.

Team YELLOW can communicate with the Engineers, but Team ORANGE noted the general locations where the Engineer's parachutes landed and will be searching those areas.

Team Split

  1. TEAM YELLOW: 1/3 of players
  2. TEAM ORANGE: 2/3 of players

Team 1 - TEAM YELLOW

Order of Battle

  1. Composition - 1/3 of players
  2. Assets - None
  3. Special Roles
    1. 2x Engineers
    2. Medics - 1/5 players

Operation Orders

Mission Description

  • Locate and secure Engineers and canisters
  • Evacuate to BINGO within TIME LIMIT
  • Retrieve any canisters taken by Team ORANGE

Victory Conditions

  • Retrieve all Engineers and canisters
  • Rendezvous at BINGO

Communications Protocols

  • Team discretion

Respawn and Medics

  • Respawn at Insertion Point SIERRA
  • Bleed out 5 minutes before going to respawn
  • Medics heal with two-hand touch to torso for 30 seconds

Deployment

  • Main team inserts at AAA
  • Engineers deploy in their designated drop areas, place their canisters for game start and hide within their drop areas

Team 2 - TEAM ORANGE

Order of Battle

  1. Composition - 2/3 of players
  2. Assets - None
  3. Special Roles
    1. Medics - 1/5 of players

Operation Orders

Mission Description

  • Patrol areas where parachutes last seen
  • Locate and steal canisters
  • Move canisters to Base at BBB and guard
  • Prevent escape of Team YELLOW

Victory Conditions

  • Capture and hold any canister
  • Prevent Team YELLOW escape within TIME LIMIT

Communications Protocols

  • Team discretion

Respawn and Medics

  • Respawn at Base TANGO
  • Bleed out 5 minutes before going to respawn
  • Medics heal with two-hand touch to torso for 30 seconds

Deployment

  • Start at Base TANGO

Special Rules and Game Mechanics

Props

  • Deep6's Tinted-Gas Bomb (case and two canisters)
  • Marked Team Map for each team

Health and Medic

  • Respawn at Designated Location
  • Bleed out 5 minutes before going to respawn
  • Medics heal with two-hand touch to torso for 30 seconds

Ammunition and Supply

None

Administration

Game Admins

  1. As normally required
  2. Tasks
    1. Get Deep6's Tinted-Gas Bomb (case and two canisters) and separate the canisters from the case
    2. Choose Team YELLOW insertion point (SIERRA)
    3. Choose Team ORANGE base (TANGO)
    4. Choose 9 grid-square area for each Engineer and draw them on copies of map for each team
    5. Choose Team YELLOW extraction point (BINGO)
    6. Monitor for TIME LIMIT = 2.5 hours

Site Setup

  1. Objectives and Flags
    1. Each Engineer sets one canister on field within their designated drop area
  2. Other Resources - None

Variants

Deploy Weapon

Backstory:

Primary mission of Flight LIMA MIKE 2013 was to deploy the chemical weapon in the classified nation. Team YELLOW's mission is to ensure the completion of the original mission by delivering the weapon to the target and ensuring its deployment.

Add the following to the game above:

YELLOW

Mission:

  • Assemble Gas Bomb and Detonate it at XXX
  • Secure XXX and ensure detonation (30 minutes)

Victory Conditions:

  • Detonate Gas Bomb at XXX

ORANGE

Mission:

  • Prevent deployment of weapon by Team YELLOW
  • Overrun deployment location when found

Victory Conditions

  • Prevent weapon deployment

Admin

  • Choose deployment target location XXX and write it in parts on two notes and place one note in each canister
  • Change TIME LIMIT to 3 hours