August 2009
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Original Concept by Optix, 2009.08.19
Contents
Backstory
Nigeria guerillas recently raided a UN post captured 2 cases of highly containted refine experimental uranium. Intel given is that they are located in a area waiting for evac by heli. Countries of interests have deployed 2 special forces to infiltrate and retrieve the cargo at any cost
Objective
- Assess the situation of the area
- Locate guerilla base(s)
- Determine location for extraction & medical purposes (using orange tape once designated)
- Time limit is in plance for guerillas extraction
- Special note: Should the guerillas feel threaten they can call in for reinforcement and/or evac to a different area on ground
Game Rules
- Standard game rules apply with some exceptions
- MUST comply with all rules nature to this game type
- Reloading of magazines is not allowed (what you pack is what you have)
- Cargo(each case) can only be transported by 2 people
- No dead man walking
- Should you lose a soldier, unless said otherwise by Admin, he will be permanently be dead for the duration of the game
Hits/Death/Medic Rules
For Specialized Teams
- Once you've been hit, you must collapse to the ground and yelled for medic to come to you for damage assessment to your body.
- You DO NOT yell hit
- You CAN yell "Man down, grunt noises or some form"
- You must tell the medic whether you were hit in the head or body
- You CANNOT move from your position of where you were hit
- You CAN be moved only by your teammates carrying/dragging you to safety for medical assessment
If you are hit in the following areas:
- Head - You are instantly dead and confirm with your medic attending to you
- Arms / Legs / Chest - Inform your medic of your indicated hit
Medical Assessment
If evac is required, transport of wounded must be done as according to the injury, for example:
- Shot in the left leg, he can walk only with his right leg, a helping hand would be ideal
- Shot in the chest, he cannot walk, he requires to be carried out
- Shot in the arm, he can walk to his evac
The medic's assessment will indicate to you in terms of your injuries / time of delay / response time / death
| Item | Injury | Assessment |
|---|---|---|
| 1 | Bullet Fragments entered into patient's chest on the tip | Patient has to wait 20 minutes on the spot then he returns back to gameplay |
| 2 | Wound shots from bullet scrape the patient's chest | Patient has to wait 10 minutes on the spot then he returns back to gameplay |
| 3 | Bullet went inside the stomach area. Patient is in pain. Morphine injected into patient's body. Surgival removal of bullet successed. Wound patch attached to prevent further bleeding. Patient cannot move his body | Patient has to be evac in 30 minutes or the patient dies permanently. If successfully reached evac point, patient has to call in to admin and await approval |
| 4 | Bullet went inside the patient's lungs. Bleeding can't stop. | Patient has to be evac in 15 minutes or the patient dies permanently. Patient cannot move. If successfuly reached evac point, patient has to call in to admin and await approval |
| 5 | Bullet fragments entered into the skin of the arm | Patient has to wait 15 minutes on the spot then he can returned to gameplay. In his time period, he cannot moved one of his arms but he can engaged enemy if required. After time period, he can use both arms |
| 6 | Left arm has severed burns with punctured holes and bleeding. Injected morphine and patched up injury | Patient left arm is permanetly disabled. He can still move. To regain full use of his left arm, he has to return to evac point and call admin to await approval |
| 7 | Bullet went up the right arm into artery. Injected morphine and patched up injury. Bleeding won't stop. | Patient can still move, cannot use his right arm, and only has 30 minutes to live. If he returns to evac point, call admin and await approval |
| 8 | Both arms have severe bullet holes. Injected morphine and patched up injury. Bleeding won't stop. | Patient has to be evac in 15 minutes or the patient dies permanently. Patient cannot move. If successfuly reached evac point, patient has to call in to admin and await approval |