Tour of Duty Patrol
Original Concept: Kartel, 2006.08.08 - 1558 Local
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Scenario Backstory
Vietnam Conflict, ca. 1968: USMC patrols area along river from Bridge near their base (Refinery) to next Bridge. Viet Cong ambushes the squad.
Team Split
- TEAM VC: 1/4 of players (eg. 7)
- TEAM USMC: 3/4 of players (eg. 21)
Team 1 - VC Irregulars
Order of Battle
- Composition - 1/4 of players (7 irregulars)
- Assets - None
- Special Roles
- medics - 1
- snipers - 2
Operation Orders
Mission Description
- set up ambush along patrol route
- eliminate enemy
Victory Conditions
- eliminate 9 USMC (5/8 of team)
- survival of medic, 1 sniper and 2 irregulars
Communications Protocols
No radios
Respawn and Medics
None
Deployment
Anywhere between the two bridges on east side of P
Team 2 - USMC Regulars
Order of Battle
- Composition - 3/4 of players
- Assets - None
- Special Roles
- medic - 1
Operation Orders
Mission Description
- patrol between Bridges
- eliminate enemy
Victory Conditions
- eliminate enemy forces
- return to base with minimum casualties within 1 hour
Communications Protocols
No radios
Respawn and Medics
None
Deployment
Deploy at North Base or Castle Airmax
Special Rules and Game Mechanics
Props
None
Health and Medic
- 15 seconds of two-hand-touch therapy to heal wounded
- 5 minute bleed out
- no respawn
Ammunition and Supply
None
Administration
Game Admins
- As normally required
- Tasks
- Choose USMC Base Site
Site Setup
- Objectives and Flags - None
- Other Resources - None
Variants
alternative name
Notes about variation