2,668 bytes added
, 05:26, 18 February 2013
Original Concept: Dice, 2012.07.09 - 1358 Local
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== Scenario Backstory ==
Insurgents are setting up military posts across the Korengal Valley in the Kunar Province near the Pakistani Border. US Forces have been air lifted into a US forces outpost and must clear all military bunkers before reaching the evac LZ.
== Team Split ==
# RED: 1/2 of players
# BLUE: 1/2 of players
== Red (EAST) ==
=== Order of Battle ===
# (Russian, Chinese, on other Eastern weapon designs only)
# Composition - 1/2 of players
# Assets
## LMG, RPK, SAWs if present (equal number on each faction)
## 0 medics
# Special Roles
** Commander (mobile)
=== Operation Orders ===
==== Mission Description ====
* Maintain domination of field
* Defend all structures
* Defend Evac Point
==== Victory Conditions ====
* Successful defense of any and all structures, including Evac Point
==== Communications Protocols ====
* Team discretion
* Monitoring enemy signals prohibited
==== Respawn and Medics ====
* 60 s bleed out
* respawn any non-Blue structure
==== Deployment ====
* Team discretion
== Blue (WEST) ==
=== Order of Battle ===
# (American, British, and other Western design weapons only)
# Composition - 1/2 of players
# Assets
## LMG, RPK, SAWs if present (equal numbers on each faction)
## 2 Medics
# Special Roles
** Commander (mobile)
=== Operation Orders ===
==== Mission Description ====
* Insert at ALFA
* Clear all structures
* Secure Evac Point at ZULU
==== Victory Conditions ====
* All structures cleared
* Secured and rendezvousedat Evac Point
==== Communications Protocols ====
* Team discretion
* Monitoring enemy signals prohibited
==== Respawn and Medics ====
* 60 sec bleed out for riflemen
* 120 sec (2 min) bleed out for Medics
* respawn at any Blue structure
* if overrun, must respawn at ALFA
* Medics heal with 60-sec tow-hand touch, respawn at any friendly site
==== Deployment ====
* ALFA site
== Special Rules and Game Mechanics ==
=== Red ===
* Blue origin base (ALFA) completely off-limits even if empty
* Commander must log all captured bases and coordinate list updates with his opponent
=== Blue ===
* Bases only cleard if entered by two blue players
* Structures are held indefinitely (no recovery by Red)
* Commander must log all captured bases and coordinate list updates with his opponent
=== Props ===
None
=== Health and Medic ===
By team
=== Ammunition and Supply ===
None
== Administration ==
=== Game Admins ===
# As normally required (1 -2)
# Task
## Assign Blue insertion (ALFA) and Evac (ZULU) points
=== Site Setup ===
# Objectives and Flags - None
# Other Resources - None
== Variants ==
=== ? ===