Difference between revisions of "Tour of Duty Patrol"

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(Created page with "Original Concept: Kartel, 2006.08.08 - 1558 Local Back to Scenarios and Developed Games == Scenario Backstory == Vietnam Conflict, ca. 1968: USMC patrols area along ri...")
 
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Original Concept:  Kartel, 2006.08.08 - 1558 Local
 
Original Concept:  Kartel, 2006.08.08 - 1558 Local
  
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== Scenario Backstory ==
 
== Scenario Backstory ==
 
Vietnam Conflict, ca. 1968: USMC patrols area along river from Bridge near their base (Refinery) to next Bridge. Viet Cong ambushes the squad.
 
Vietnam Conflict, ca. 1968: USMC patrols area along river from Bridge near their base (Refinery) to next Bridge. Viet Cong ambushes the squad.

Revision as of 05:06, 4 March 2013

Original Concept: Kartel, 2006.08.08 - 1558 Local

Back to Scenario and Game Reference - Scenarios and Developed Games

Scenario Backstory

Vietnam Conflict, ca. 1968: USMC patrols area along river from Bridge near their base (Refinery) to next Bridge. Viet Cong ambushes the squad.

Team Split

  1. TEAM VC: 1/4 of players (eg. 7)
  2. TEAM USMC: 3/4 of players (eg. 21)

Team 1 - VC Irregulars

Order of Battle

  1. Composition - 1/4 of players (7 irregulars)
  2. Assets - None
  3. Special Roles
    1. medics - 1
    2. snipers - 2

Operation Orders

Mission Description

  • set up ambush along patrol route
  • eliminate enemy

Victory Conditions

  • eliminate 9 USMC (5/8 of team)
  • survival of medic, 1 sniper and 2 irregulars

Communications Protocols

No radios

Respawn and Medics

None

Deployment

Anywhere between the two bridges on east side of Panther

Team 2 - USMC Regulars

Order of Battle

  1. Composition - 3/4 of players
  2. Assets - None
  3. Special Roles
    1. medic - 1

Operation Orders

Mission Description

  • patrol between Bridges
  • eliminate enemy

Victory Conditions

  • eliminate enemy forces
  • return to base with minimum casualties within 1 hour

Communications Protocols

No radios

Respawn and Medics

None

Deployment

Deploy at North Base or Castle Airmax

Special Rules and Game Mechanics

Props

None

Health and Medic

  • 15 seconds of two-hand-touch therapy to heal wounded
  • 5 minute bleed out
  • no respawn

Ammunition and Supply

None

Administration

Game Admins

  1. As normally required
  2. Tasks
    1. Choose USMC Base Site

Site Setup

  1. Objectives and Flags - None
  2. Other Resources - None

Variants

alternative name

Notes about variation