Difference between revisions of "Zombies"

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Line 56: Line 56:
 
# As normally required
 
# As normally required
 
# Tasks - assign starting points ALFA, BRAVO and CHARLIE
 
# Tasks - assign starting points ALFA, BRAVO and CHARLIE
 +
{| class="wikitable"
 +
|+ Set Options
 +
!ALFA !!BRAVO !!CHARLIE
 +
|-
 +
|Swamp Base
 +
|Bunker
 +
|North Base
 +
|-
 +
|Hubcap
 +
|Refinery
 +
|Capri
 +
|}
  
 
=== Site Setup ===
 
=== Site Setup ===

Latest revision as of 01:55, 25 February 2013

Original Concept: Unknown

Back to Scenarios and Developed Games

Scenario Backstory

Ideas?

Team Split

  1. BLUE - 1/2 of players
  2. RED - 1/2 of players

Team 1 - BLUE

Order of Battle

  1. Composition - 1/2 of players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • survive for 1 hour

Victory Conditions

  • one player alive

Communications Protocols

Team discretion

Respawn and Medics

  • Dead Players rally at Waypoint CHARLIE

Deployment

Location ALFA

Team 2 - RED

Order of Battle

  1. Composition - 1/2 of players
  2. Assets - None
  3. Special Roles - None

Operation Orders

Mission Description

  • survive for 1 HOUR

Victory Conditions

  • Dead Players rally at Waypoint CHARLIE

Communications Protocols

Team discretion

Respawn and Medics

None

Deployment

Location BRAVO

Special Rules and Game Mechanics

Props

None

Health and Medic -- Zombies

Zombies

  • Wave respawns - 3 player units
  • Attack any other teams, even zombies

Ammunition and Supply

None

Administration

Game Admins

  1. As normally required
  2. Tasks - assign starting points ALFA, BRAVO and CHARLIE
Set Options
ALFA BRAVO CHARLIE
Swamp Base Bunker North Base
Hubcap Refinery Capri

Site Setup

  1. Objectives and Flags - None
  2. Other Resources - None

Variants