Difference between revisions of "Zombies"
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| Line 56: | Line 56: | ||
# As normally required | # As normally required | ||
# Tasks - assign starting points ALFA, BRAVO and CHARLIE | # Tasks - assign starting points ALFA, BRAVO and CHARLIE | ||
| + | {| class="wikitable" | ||
| + | |+ Set Options | ||
| + | !ALFA !!BRAVO !!CHARLIE | ||
| + | |- | ||
| + | |Swamp Base | ||
| + | |Bunker | ||
| + | |North Base | ||
| + | |- | ||
| + | |Hubcap | ||
| + | |Refinery | ||
| + | |Capri | ||
| + | |} | ||
=== Site Setup === | === Site Setup === | ||
Latest revision as of 01:55, 25 February 2013
Original Concept: Unknown
Back to Scenarios and Developed Games
Contents
Scenario Backstory
Ideas?
Team Split
- BLUE - 1/2 of players
- RED - 1/2 of players
Team 1 - BLUE
Order of Battle
- Composition - 1/2 of players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- survive for 1 hour
Victory Conditions
- one player alive
Communications Protocols
Team discretion
Respawn and Medics
- Dead Players rally at Waypoint CHARLIE
Deployment
Location ALFA
Team 2 - RED
Order of Battle
- Composition - 1/2 of players
- Assets - None
- Special Roles - None
Operation Orders
Mission Description
- survive for 1 HOUR
Victory Conditions
- Dead Players rally at Waypoint CHARLIE
Communications Protocols
Team discretion
Respawn and Medics
None
Deployment
Location BRAVO
Special Rules and Game Mechanics
Props
None
Health and Medic -- Zombies
Zombies
- Wave respawns - 3 player units
- Attack any other teams, even zombies
Ammunition and Supply
None
Administration
Game Admins
- As normally required
- Tasks - assign starting points ALFA, BRAVO and CHARLIE
| ALFA | BRAVO | CHARLIE |
|---|---|---|
| Swamp Base | Bunker | North Base |
| Hubcap | Refinery | Capri |
Site Setup
- Objectives and Flags - None
- Other Resources - None