Difference between revisions of "Recon Attack"
Jump to navigation
Jump to search
| Line 45: | Line 45: | ||
==== Mission Description ==== | ==== Mission Description ==== | ||
BRAVO must protect the ad-hoc short-range ballistic missile launcher until the missile is programmed and launched. | BRAVO must protect the ad-hoc short-range ballistic missile launcher until the missile is programmed and launched. | ||
| − | ===== PHASE 1 ===== | + | ===== PHASE 1 -Raid and Obstruct ===== |
# '''OBSTRUCT SCANNER SETUP''' - Delay and prevent ALFA from setting up the Scanner | # '''OBSTRUCT SCANNER SETUP''' - Delay and prevent ALFA from setting up the Scanner | ||
# IF ALFA sets up the Scanner robot, THEN the robot locates the exact position of the SRBM. '''THEN''' BRAVO must fall back and defend the SRBM. | # IF ALFA sets up the Scanner robot, THEN the robot locates the exact position of the SRBM. '''THEN''' BRAVO must fall back and defend the SRBM. | ||
Revision as of 07:42, 21 February 2013
Original Concept: Jsae, 2009.03.22 - 22:19 Local
Back to Scenarios and Developed Games http://mypages.uniserve.com/~jneri/ex/mission01.pdf
Contents
Scenario Backstory
Rebels have obtained a mobile missile platform and are assembling it near White Rock. Government Forces have narrowed the search to a small region approximately 1.44 sq. km in area. Government Forces must set up a scanner to pinpoint the Rebel position for destruction.
Team Split
- BRAVO (rebel elements):
- ALFA (imperialist scum)
Team 1 - ALFA
Order of Battle
- Composition -
- Assets - Explosive Charges
- Special Roles
- 1 or more Engineers to assemble Scanner
- 2 or more Engineers to set charges
Operational Orders
Mission Description
ALFA must locate and disable rebel installation of short-range ballistic missile that BRAVO is deploying near White Rock. ALFA to use Scanner unit to pinpoint site.
PHASE 1 - Recon
- LOCATE REBEL SRBM - ALFA will insert and respawn at A0 and must set up a robotic FLIR Scanner unit at position A2. ALFA should also establish a forward insertion point at A1.
- IF ALFA sets up the Scanner robot, THEN the robot locates the exact position of the SRBM. THENALFA must proceed to disable the SRBM. BRAVO must fall back and defend the SRBM.
- IF ALFA fails to set up the Scanner within the time limit, THEN they will need to locate the SRBM some other way.
PHASE 2 - Attack
- DISABLE SRBM - ALFA must place explosives on the SRBM and prevent BRAVO from disarming them long enough for the charge to disable the SRBM launcher (3 minutes). ALFA may respawn at A2.
Victory Conditions
- Disable SRBM within 30 minutes of start time
Respawn and Medics
- Phase 1 - A0 and (when captured) A1
- Phase 2 - A0, A1 or A2
Deployment
A0
Team 2 - BRAVO
Order of Battle
- Composition -
- Assets - SRBM Launch System
- Special Roles
- 2 or more Engineers to disable charges
Operational Orders
Mission Description
BRAVO must protect the ad-hoc short-range ballistic missile launcher until the missile is programmed and launched.
PHASE 1 -Raid and Obstruct
- OBSTRUCT SCANNER SETUP - Delay and prevent ALFA from setting up the Scanner
- IF ALFA sets up the Scanner robot, THEN the robot locates the exact position of the SRBM. THEN BRAVO must fall back and defend the SRBM.
- IF ALFA fails to set up the Scanner within the time limit, THEN they will need to locate the SRBM some other way.
PHASE 2
- PROTECT SRBM - BRAVO must keep ALFA from disabling the SRBM for 15 minutes, at which time the SRBM will launch. BRAVO must respawn at B0.
Victory Conditions
- Prevent ALFA setting up a Scanner unit for 15 minutes OR prevent ALFA disabling SRBM for 15 more minutes
Communications Protocols
Team discretion
Respawn and Medics
- Phase 1 - B1
- Phase 2 - B0
Deployment
B1
Special Rules and Game Mechanics
Props
- Robotic FLIR Scanner
- disassembled base or CP prop
- assemble at waypoint
- Short Range Ballistic Missile Launcher
- rocket prop or flag base with cooking timer
- set timer for 30 minutes and start at game start
- when timer alarm sounds, mission successful
- Explosive Charge
- explosives prop with cooking timer
- set timer to 3 minutes when planting on objective
- when timer alarm sounds, mission successful
- Recapturable Spawn (A1)
- flag base
Administration
Game Admins
- As normally required
- Tasks
- Set up Props with Teams
- Set up site props
- Monitor for TIME LIMIT
Site Setup
- Objectives and Flags
- A0, A1, B1 Spawn points
- SRBM Launcher Site
NOTES
- map: http://mypages.uniserve.com/~jneri/ex/mission01.pdf
- map grid size approximately 44 mN, 56 mE
- flag bases could mark spawn points A0, B0