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	<id>https://lmag.jesseneri.ca/info/index.php?action=history&amp;feed=atom&amp;title=Search_and_Destroy</id>
	<title>Search and Destroy - Revision history</title>
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	<updated>2026-09-20T13:06:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lmag.jesseneri.ca/info/index.php?title=Search_and_Destroy&amp;diff=296&amp;oldid=prev</id>
		<title>Jsae: Created page with &quot;Original Concept:  Atreyu, 2006.05.16 - 0605 Local  Back to  Scenarios and Developed Games  == Scenario Backstory == Ideas?  == Team Split == # FUGITIVE SPIES: 3 players #...&quot;</title>
		<link rel="alternate" type="text/html" href="https://lmag.jesseneri.ca/info/index.php?title=Search_and_Destroy&amp;diff=296&amp;oldid=prev"/>
		<updated>2013-02-18T04:40:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Original Concept:  Atreyu, 2006.05.16 - 0605 Local  Back to &lt;a href=&quot;/info/index.php/Scenarios_and_Developed_Games&quot; title=&quot;Scenarios and Developed Games&quot;&gt;Scenarios and Developed Games &lt;/a&gt; == Scenario Backstory == Ideas?  == Team Split == # FUGITIVE SPIES: 3 players #...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Original Concept:  Atreyu, 2006.05.16 - 0605 Local&lt;br /&gt;
&lt;br /&gt;
Back to [[ Scenarios and Developed Games ]]&lt;br /&gt;
== Scenario Backstory ==&lt;br /&gt;
Ideas?&lt;br /&gt;
&lt;br /&gt;
== Team Split ==&lt;br /&gt;
# FUGITIVE SPIES: 3 players&lt;br /&gt;
# GOVERNMENT FORCES: Everyone Else&lt;br /&gt;
== Team 1 - Fugitives ==&lt;br /&gt;
=== Order of Battle ===&lt;br /&gt;
# Composition - Small unit of 3 Players&lt;br /&gt;
# Assets - None&lt;br /&gt;
# Special Roles - None&lt;br /&gt;
=== Operation Orders ===&lt;br /&gt;
==== Mission Description ====&lt;br /&gt;
* hide on the field&lt;br /&gt;
* defend your position&lt;br /&gt;
==== Victory Conditions ====&lt;br /&gt;
* stay alive for 1 hour &lt;br /&gt;
==== Communications Protocols ====&lt;br /&gt;
Team selected&lt;br /&gt;
==== Respawn and Medics ====&lt;br /&gt;
None&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
Take head start to hide anywhere on the field (at least 10 minutes)&lt;br /&gt;
&lt;br /&gt;
== Team 2 - Government ==&lt;br /&gt;
=== Order of Battle ===&lt;br /&gt;
# Composition - large unit of remaining players&lt;br /&gt;
# Assets - None&lt;br /&gt;
# Special Roles - None&lt;br /&gt;
=== Operation Orders ===&lt;br /&gt;
==== Mission Description ====&lt;br /&gt;
* locate Fugitives&lt;br /&gt;
* eliminate fugitives&lt;br /&gt;
==== Victory Conditions ====&lt;br /&gt;
* eliminate all Fugitives and their supporters within 1 hour &lt;br /&gt;
==== Communications Protocols ====&lt;br /&gt;
Team selected&lt;br /&gt;
==== Respawn and Medics ====&lt;br /&gt;
None&lt;br /&gt;
==== Deployment ====&lt;br /&gt;
At specified point on edge of field, must allow Fugitives to hide without observing them.&lt;br /&gt;
&lt;br /&gt;
== Special Rules and Game Mechanics ==&lt;br /&gt;
=== Props ===&lt;br /&gt;
None&lt;br /&gt;
=== Health and Medic ===&lt;br /&gt;
* Government Forces become supporters of the Fugitives when hit&lt;br /&gt;
=== Ammunition and Supply ===&lt;br /&gt;
None&lt;br /&gt;
== Administration ==&lt;br /&gt;
=== Game Admins ===&lt;br /&gt;
# As normally required&lt;br /&gt;
# Tasks - none&lt;br /&gt;
=== Site Setup ===&lt;br /&gt;
# Objectives and Flags - None&lt;br /&gt;
# Other Resources - None&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
=== ? ===&lt;/div&gt;</summary>
		<author><name>Jsae</name></author>
		
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